Limits
In a forest he digitized, Simon runs.
Within an autobiographical narrative where the images were entirely captured in the forest of Chaney in Switzerland, running embodies the intimate link between the protagonist and the forest, a forest that has witnessed a multitude of personal events and that is now being destroyed by a gravel pit. Immersed in a fragmented world, Simon questions the reasons that pushed him to 3D scan his forest. He questions his relationship with the living world, with the limits of matter, and with the limits of digital representations of nature.
Selected at Locarno 2022
Switzerland | 2022 | 7′
Limits
In a forest he digitized, Simon runs.
Within an autobiographical narrative where the images were entirely captured in the forest of Chaney in Switzerland, running embodies the intimate link between the protagonist and the forest, a forest that has witnessed a multitude of personal events and that is now being destroyed by a gravel pit. Immersed in a fragmented world, Simon questions the reasons that pushed him to 3D scan his forest. He questions his relationship with the living world, with the limits of matter, and with the limits of digital representations of nature.
Selected at Locarno 2022
Switzerland | 2022 | 7′
Director
Simon de Diesbach is a multidisciplinary artist.
Former student at ECAL (University of Art and Design, Lausanne) and cofounder of fragmentin.com, Simon de Diesbach developed a number of interactive innovative projects.
Now working as a freelance artist, he is also finishing his Master’s degree at HSLU D&K (Lucerne University of Applied Sciences and Arts), where he is directing a short experimental animation film using 3D laser scanning and motion capture technologies. While using technology as a creative tool, the film questions the limits of digitalization on our relationship with the living world.
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Director
Simon de Diesbach is a multidisciplinary artist.
Former student at ECAL (University of Art and Design, Lausanne) and cofounder of fragmentin.com, Simon de Diesbach developed a number of interactive innovative projects.
Now working as a freelance artist, he is also finishing his Master’s degree at HSLU D&K (Lucerne University of Applied Sciences and Arts), where he is directing a short experimental animation film using 3D laser scanning and motion capture technologies. While using technology as a creative tool, the film questions the limits of digitalization on our relationship with the living world.
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